United Nations International Strategy for Disaster Reduction (UNISDR) partnered with Parsons to design advocacy tools for the upcoming launch of their biannual Global Assessment Report (GAR 11).
Magnitude is a conference board game where groups of four collaboratively play as a nation to achieve the most progress towards the UN Millennium Development Goals* (MDGs). A nation's investments and MDG progress are at risk of destruction unless disaster risk management (DRM) measures are taken. Magnitude debuted at the GAR 11’s launch in Geneva, Switzerland, in May 2011.
Game designed by Lien Tran, Ben Norskov, and Michelle Jackson.
Parsons Humanitarian Design Lab, UNISDR Collaboration Studio, Fall 2010.
Magnitude on the GAR11 website
Magnitude is a conference board game where groups of four collaboratively play as a nation to achieve the most progress towards the UN Millennium Development Goals* (MDGs). A nation's investments and MDG progress are at risk of destruction unless disaster risk management (DRM) measures are taken. Magnitude debuted at the GAR 11’s launch in Geneva, Switzerland, in May 2011.
* Nations pledged to achieve the eight Millennium Devleopment Goals by 2015. In September 2010, the world recommitted itself to accelerate progress towards these goals. In Magnitude, it is the players’ collective goal to achieve this same pledge.
Game designed by Lien Tran, Ben Norskov, and Michelle Jackson.
Parsons Humanitarian Design Lab, UNISDR Collaboration Studio, Fall 2010.
Magnitude on the GAR11 website